audio designer

Job Description


As Audio Designer at Traega Entertainment, you will lead the integration of music, sound design, dialogue and audio behaviors while also working with cross-functional teams to ensure a cohesive experience for our new PC and console title. You are a champion for the audio experience in gaming; A vocal leader, quick learner, team player and problem solver, you can handle the technical challenges that arise in game development. You are passionate about game audio and its integral role in the overall player experience.

We understand that the lingering effects of the COVID-19 outbreak may delay the ability to relocate for some candidates. The safety of our employees and their families come first, and we although we continue to monitor the situation, the expectation is that you will come and work with us in our new and spacious studio in the Nashville area.


  • Contribute, define, maintain, and improve the audio pipeline for current and future projects

  • Integration of music, dialog, sound effects, and sound design

  • Originate and implement all aspects of game audio from concept to optimization

  • Documenting audio systems and educate content creators in audio best practices

  • Conduct field and studio recordings; produce, edit, mix, and integrate sound effects

  • Asset and task management using source control and technical documentation

  • Communicate effectively with engineers the needs of the audio engine and feature requests

  • Continual iteration of game audio quality informed by frequent playing of the game

  • Troubleshooting audio issues, optimizing to meet memory budget, and performance requirements



  • 5+ years of sound design experience on shipped game titles (PC, Sony PlayStation®, Microsoft Xbox, and/or Nintendo Switch™ preferred)

  • Experience optimizing assets to system limitations

  • Understanding of in-engine audio tools. Experience with UE4 and Wwise for implementation is an advantage

  • Excellent track record working with cross-functional teams

  • PC C++ / audio programming experience a plus

  • A desire to prove that audio makes a good game great





*This position is currently filled, thank you for your interest.